Pulp Gamer is a modern media company dedicated to building a bigger and better hobby of tabletop and socially interactive games such as board games, card games, and roleplaying games and the community that surrounds them. To accomplish this we develop programming to
- assist and strengthen organizations promoting the hobby on the front line such as retail stores, conventions, and clubs,
- assist educators and youth development professionals to utilize the growth opportunities that tabletop games provide,
- expose new audiences to the enrichment and entertainment value provided by socially interactive games,
- help current gamers improve the experience for themselves and new players,
- keep the core community informed, empowered, entertained, and rallied.
Browse through our programs or search for us in iTunes¸ YouTube, or your favorite media outlet. Be sure to visit our Facebook page, subscribe on Twitter, and join our newsletter to watch and listen how we unfold our plan to promote the hobby we share and love together. To partner with us or find out more information, be sure to contact us.
Pulp Gamer Productions
A number of the podcasts on the network are produced internally by Pulp Gamer Productions. Our growing staff of experts are knowledgeable, talented, entertaining. You can count on this production team to give you an inside look of the table-top games industry on your schedule.
Ron Blessing, Editor, Host, and Board Game Corespondent
Ron has many years of game retail experience, an in-depth knowledge of a wide range of games, and a background in education allowing him to support a wide audience. Ron is also a freelance editor and has worked on a number of roleplaying publications. He can be heard on the podcasts Family Night, Out of Character, The Game Kennel, and his own production, The Game's The Thing.
Jason Coreley, Host and Roleplaying Corespondent
Jason Corley has been involved in gaming since the 7th grade, more than a hundred years ago. His experience at yelling at people on the Internet is embarrassingly extensive. A member of the Board of Directors of the Southern Arizona Gamer's Association, organizer of the first standalone Gamemaster's Conference, and author of a net.supplement that brought a science fiction game about psychics into the world of William Faulkner, Jason has folded, spindled, mutilated and otherwise played the best and worst of the world of RPGs. Author of two important Internet laws: JDCorley's Law Of Licensed Gaming ("A bad show, novel or movie means a good game.") and JDCorley's Law of Unintentionality ("Nobody ever plays a game the way it was intended.") A modest freelancer and enthusiastic fan, Jason is a co-host of Pulp Gamer's "Out of Character" podcast. He lives in Tucson with his wife, two cats and a truly ridiculous library. Jason's roleplaying expertise can be heard on the podcast, Out of Character.
Thomas Deeny, Graphic Designer
Thomas Deeny is the co-founder and President of the Southern Arizona Gamers Association (SAGA), a non-profit organization that promotes a culture of family gaming and fosters a closer relationship between the gaming community in Southern Arizona and hobby games industry. Along with his work with SAGA, Thomas is one of the organizers of the RinCon Gaming Convention, the co-founder of the monthly Ides of Gaming event, and is an organizer of the Tucson RPG Guild, which runs weekly and monthly events. He is a professional graphic designer providing artwork, logos, and layout services for various developers active in the game industry.
Don A. Dehm, President, Publisher, and Host.
Don Dehm designed his first board game with crayons on meat packing paper from the local grocery store. He spent his free time in high school testing chess variants on classmates and sending letters to game companies about his new big idea. It wasn't until later that he was exposed to the hobby games industry and started to find his way. Don's path led him down a road of community building; founding clubs, constructing web sites, launching conventions, and coordinating large scale games. With the emergence of new media, he led the founding of the Pulp Gamer Media Network and continues to to launch Internet audio and video shows every week in service to socially interactive games. Don is passionate about using any means available to promote gaming as the healthy pastime that it is and continues to seek out new ways to bring people together. Don currently serves on the board of the Game Manufacturer's Association and produces a number of shows for Pulp Gamer. He can be heard on the podcasts, Family Night, Out of Character, Kings Court, The Game Kennel, and Inside Track.
Scott Forster, Media Specialist
Scott was introduced to wargaming at the age of 7 when he and his older brother received an Avalon Hill D-Day game as a present. Not knowing that they were not the target demographic, they worked their way through the rules and spent many an afternoon moving little pieces of cardboard across France. A year later, a birthday present of the Dungeons and Dragons "blue box" introduced Scott to role-playing games. He spent the 80's gaming (and going to school), the 90's working (and gaming), and the 00's getting into media work (and gaming). Scott has worked in the Sports Department of KMSB Fox-11 in Tucson, and as News Director of The University of Arizona's UATV station. He has also written for Wizards of the Coast, Star City Games, and Beckett Baseball. Most recently, Scott has been pursuing a Linguistics degree at The University of Arizona in the hopes of finding a way to create the holy grail of clear, concise game rules.
Jess Hartley, Writer and Host
Jess Hartley is a novelist, editor, game designer, fiction writer, and all around wordsmith. She began writing professionally in 2001, and entered the gaming industry in 2003, when she penned the Exalted novel, In Northern Twilight. Since then, she has written content for more than 30 roleplaying game products including products in each of White Wolf's new World of Darkness game lines, as well as the Supernatural RPG, based on the popular television series of the same name. After the success of her four-part blog series, Gen Con for the Aspiring Professional, Jess began a weekly advice and etiquette column entitled One Geek to Another. This series is now available not only on her personal website (www.jesshartley.com), but in other fine locations, such as Pen and Paper Games, Big Iron Vault and the Ideology of Madness. Jess entertains us on the podcast, Out of Character.
Dave Hat, Host and War Game Corespondent
Dave owns and operates a hobby shop specializing in miniature war games. He has a passion for the industry and building community in his store. He brings a great perspective that nobody else has been able to bring to the podcast, Out of Character and can also be heard on Family Night and The Game Kennel.
Derek Rex, Host and Board Game Corespondent
Derek Rex was one of the original founding members of Pulp Gamer. He has recorded hundreds of hours of audio commentary related to board, card, and role-play gaming since that time and has assisted in the production of a number of videos designed to introduce and teach board games. Derek has been a founding member of two different gaming conventions in Tennessee and Arizona, and has attended nearly a dozen other conventions and trade shows working as a retailer, vendor, or journalist. Derek managed an on-line game store for almost three years and continues to maintain financial records on behalf of Pulp Gamer as well as the Southern Arizona Gamers Association, another gaming organization he co-founded. Derek's voice can be heard on Family Night, Out of Character, Kings Court, The Game Kennel, and Inside Track.






