GTS10 10: Secrets of Effective Social Networking |
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Mike Stackpole gives tips on how best to use social networking for your venture... |
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GTS10 11: Rules of the Game: Patent Protection for Games |
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Presenter: Gregory Silberman The successes and failures of companies to properly protect their intellectual property is often a measure of the successes and failures of the companies themselves. While copyright and trademark law are well known tools for protecting the intellectual property of a game, patents are often misunderstood or overlooked entirely to the potential detriment of the developer or publisher. This session will discuss what you need to know NOW to use patents to protect your intellectual property, avoidliability for patent infringement, and will discuss proactive steps you can take. Regardless of the size of your company, you can always improve the IP protection of your assets, from game artwork, to game play methods, to components, and even software. |
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Released October 29, 2010
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Last 5 Posts
GTS10 09: Writing Better Copy |
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At some point you need to write copy... |
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GTS10 08: Secrets of Creating Effective Marketing |
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Your games are among 100’s that retailers have in their store... |
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GTS10 07: Brand Management |
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understand how customers think when they buy... |
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GTS10 06: Origins Awards |
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Setting up the Origins Awards for 2010... |
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I have invented a board game and would like information on the vegas board games convention in las vegas in April. Will there be seminars for board game inventors at that convention? Thanks kindly, M. Jayne