Pulp Gamer Inside Track

PGIT 043: Anthony Gallela, Game Manufacturerâ??s Association

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Pulp Gamer Inside Track

The Pulp Gamer Crew

Tucson, Arizona

Description: Listen to the table-top gaming industry's leading professionals share themselves and talk about the business behind the scenes.

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PGIT 043: Anthony Gallela, Game Manufacturerâ??s Association

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We welcome Anthony Gallela to todays show and get involved in a lot of conversation about the benefits of the Game Manufacturer’s Association (GAMA). We had a great time at the GAMA Trade show. You can expect to see the seminars posted very soon.

Anthony has been involved in games and gaming in one way or another for some 30 years. He started as a consumer, playing D&D and Avalon Hill and SPI games in elementary school. In high school, Anthony played just about every game he could find. He also began running gaming events at Sci-Fi conventions.

In his late teens, Anthony moved on to running whole game programs at Sci-Fi conventions, and was play-testing games as well. He began learning the ins and outs of event management through this work and also through running teen events and mall fashion shows. In 1993, Anthony published the Theatrix dice-less role-playing game with some friends under the banner of Backstage Press, and in 1994, he started running the ManaFest game convention in the San Francisco Bay Area with Japji Khalsa. He also helped to open an manage a retail game store in the Bay Area in the mid-90s. Between all of these projects, Anthony worked in most other areas of entertainment–film, T.V., stage, music, newspapers, and magazines. He also did a great deal of marketing and business consulting–somewhere in there earning a degree in Journalism and several management training and teaching certificates. Anthony Gallela

He also spent the 90s writing articles for gaming publications, consulting on game design, brokering games, designing board games(he is the co-designer, with Japji Khalsa, of the Origins Award-nominated Dwarven Dig! from Kenzer and Co.) and running conventions–the most notable being KublaCon, (formally ManaFest), his share of which he eventually sold to his partner.

Anthony has worked for GAMA since 2001, starting as the Event Coordinator and moving up to land in the Executive Director spot in 2004. As the Executive Director for GAMA, Anthony oversees the running Origins Game Expo, GAMA Trade show, and several industry programs. He still does some consulting and designing (look for Tales of the Arabian Nights, 3rd Edition, from Z-Man Games), and he has a few other interests as well.

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