Pulp Gamer Inside Track

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Listen to the table-top gaming industry's leading professionals share themselves and talk about the business behind the scenes.

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PGIT 037: Jamie Chambers of Margaret Weis Productions

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A native of the kudzu-covered hills of north Georgia, Jamie Chambers began playing role-playing games at the age of seven - cutting his teeth on the “red box” set of Dungeons & Dragons. A few years later (and an upgrade to “Advanced”), he ran his very first campaign for fellow sixth-graders: the original Dragonlance modules. A few years later he began playing science-fiction, using a homebrew modification of Traveller called the “Space Dungeon.” Jamie played a young mechanic on a beat-up old spaceship making cargo and smuggling runs, the crew managing to get into trouble wherever they went.

Years later, Jamie is still involved with both fantasy and science-fiction gaming. He now works as the Vice President of Margaret Weis Productions (overseeing the Dragonlance role playing line, the Serenity Role Playing Game, and the upcoming Battlestar Galactica Role Playing Game). He also has authored game products for Wizards of the Coast, Elmore Productions, and Fast Forward Entertainment, and wrote articles for Dragon Magazine, Games Unplugged, and Campaign Magazine. Jamie contributed to Search for Power and Dragons in the Archives, two fiction anthologies published by Wizards of the Coast, and also wrote the appendices to the books in the Dark Disciple Trilogy by Margaret Weis. Jamie Chambers

Jamie is currently hard at work overseeing two companies and their respective game lines, developing new projects both in games and fiction. He lives in Lake Geneva, Wisconsin (the birthplace of hobby roleplaying games) with his wife, Renae, and three children: Melanie, Elizabeth, and Alexander.

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