Pulp Gamer Inside Track

PGIT 046: Eddy Webb and John Chambers of White Wolf

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Pulp Gamer Inside Track

The Pulp Gamer Crew

Tucson, Arizona

Description: Listen to the table-top gaming industry's leading professionals share themselves and talk about the business behind the scenes.

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PGIT 046: Eddy Webb and John Chambers of White Wolf

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Don visits with Eddy Webb and John Chambers of White Wolf. Topics touched on range from the White Wolf culture to the range of roleplaying games we often find ourselves immersed in.

Eddy officially started in the RPG industry in 2002 by working with Cynthia Celeste Miller on "Cartoon Action Hour" (which was later nominated for an Origins Award for Best RPG of 2003). He worked on projects for his own company (Spectrum Games) as well as freelance for other companies such as Deep7 and Comic Images. He was asked to develop and write White Wolf’s first joint electronic and print-on-demand product, "Mind’s Eye Theatre: Awakening," in 2006. After the book's release in 2007, he was hired to work full-time as the Alternative Product Developer. He currently lives in Stone Mountain, Georgia, with his wife, his roommate, his pug dog and his very grumpy cat. Eddy Webb
John Chambers John Chambers has been a fixture at White Wolf Game Studio for a decade. From his humble beginnings as an intern, John rose through the ranks to develop two of the role-playing game industry's most popular properties, Exalted (revamping the game for its acclaimed second edition) and Scion (a game conceptualized and designed by John from the ground up). Riding high on his win of Best New Game for Scion at last year's Gen Con Ennie Awards, John looks forward developing role-playing games for a long time to come.

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