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PGOC 104: Kicking Babies |
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Don is on his way now to the New York Toy Fair, so you can start looking forward to some updates soon. Then next month, it is the GAMA Trade Show and the Caribbean Gamer's Cruise. Speaking of which, Kim Maita made a list of top thematic cruises to take. We also talk about Tucson's contribution to the Gaming Community. We would like to congratulate Mason on the launch of his blog, Explorersink and Ship of Fools on launching their iPhone version of Treasure Fleet. We also hear from Sonic-Legends and Hamis Hakia. We plug Gnome Stew and are blessed with another Tom-G Spot. Ron also launches his blog, Gamer: The Podcasting. If you haven't already, be sure to check out Accent Your Character – Dialect Training for the Casual Pretender. |
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Released February 11, 2010
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Comments
I wanted to leave a comment about the lack of World War 1 RPG games because I was thinking the exact same thing when I wrote a setting concept set in World War 1 for the bySwarm setting concept competition. World War 1 is very ripe for an RPG, especially to add a fantasy element. World War 1 represented the end of most of the hereditary monarchies in terms of real power, and hereditary monarchy is one of the common elements of about every fantasy RPG setting out there. In Mist & Shadow, I decided that the hereditary monarchies had actually been the result of influence and control by supernatural creatures for the last few thousand years. When these beings realized that their world was coming to an end, they formed the League of Mists and hatched a scheme to destroy the world and raise a new one they could better control. Fortunately for mankind, the Shadow Consortium of scientists, thinkers, soldiers, and others have discovered the plans of the League of Mists and now the two groups fight a hidden war while the Great War rages in order to determine the fate of mankind.
If you agree that there needs to be more World War 1 RPGs, go post a review of Mist & Shadow so that maybe there can be a new one: http://byswarm.com/setting-concept/mist-shadow ;)
I love listening to Pulp Gamer, so keep up the good work.
McGinley, McGuinness...it must have been a mistake on Don's part when he was recording. It sounds like something he would mess up recording...
Wow, that sounds cool Mike! We'll definitely put a link in our next feedback show.
If Veronica needs a southern accent for her Deadlands game, she can have mine. Ten years of living in Texas, south Georgia and the Pee Dee region of South Carolina turned my once pristine nasal Midwestern voice into an amalgam of a drawl, tinny wiregrass and Dixie lilt that I just can't shake. So even though I've long since moved back to Illinois, my vagabond Southern resurfaces when I get tired.
For example ...
In a recent Pathfinder game I was GMing, I was keen to try the Queen's English I'd practiced from the Accent Your Character download (as well as I what I'd gleaned from listening to episodes of the BBC World Service and the Doctor Who Whocast).
Halfway through the final encounter, as I'm trying out my newly acquired Queen's English, one of the players looks at me strangely. "What?" I ask. "Nothing," the player says, "it's just your drow priestess is now talking with Southern accent."
Oh, well.
Maybe if you do add some eastern European or Russian accents I'll be able to marry it to my unshakable "Larry the Cable" routine for a truly remarkable drow priestess -- certainly the players will think twice about venturing into the Underdark if that's what awaits them.
Anyway, keep up the great work -- and thanks for the shoutout and link for gnomestew.com -- and let me see if I can get this correct before I go: Cheerio and toodle-loo.
@Jason - There's only a few days left before the contest wraps up with voting ending in about 10 days. So if you don't have a feedback show before then, feel free to mention bySwarm as a concept. If Mist & Shadow doesn't win, it might just have to wait for the next round. ;)
I don't mind being called a sick bastard, you haven't heard any of my jokes or puns! It is a reasonably appropriate appellation. Besides, I've had plenty of people think that a game based on selling brains to zombies definitely qualifies as sick, not to mention some of my other games in testing now, such as Brain All 'Splodey or Sucks To Be Me. I'll have them in test form at GTS if you'd like to see for yourself whether the title applies or not.
Thanks for the mention of my blog! on the name: rats! I guess I should have looked more closely at the name.
The general smite idea that was suggested is interesting, and I may have to play around with that and see if it works in my book.
Gamer shirts do rock! I have an instant action shirt (which I got free at PAX) and a penny-arcade portal t-shirt.
I'm now a big fan of Rumikub, and I've been trying to get others into the game.
I enjoyed the show as usual. In regards to Flying Buffalo, I played my first play-by-mail game of Star Web many years ago and Tunnel and Trolls was actually my first RPG. Rick Loomis has a great company and has done a lot of service to the industry. However, I need to mention that a year or so ago when your show brought up fact about the large number of companies and game designers in your area, I commented that Flying Buffalo was just up the road from you. At the time, my comment produced friendly laughter due to Scottsdale not being that close. However, I feel that I am now vindicated and would like my finders fee. As always, have fun and keep making interesting podcasts.















Dr. Cox is played by John C. McGinley; there, now you guys can rightfully claim that Jason made a mistake!