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PGOC 199: First Contact |
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You've assembled your notes, you've prepared your world, you've polished your dice. It's the first session. For some, it's the first foray into this particular campaign. For others, it's the first time they've ever held dice. How do you kickoff the first session? The Pulp Gamer Crew discusses how to make that first step memorable, understandable, and--above all--repeatable. Along the way, we drop a few names, including:
In news, we discuss the upcoming fifth "iteration" of D&D, the upcoming Creative Play Day, and the extended preorder for John Wick's Big Book of Little Games. We also take a peek at some behind the scenes shenanigans from The Bob & Angus Show, and give a shoutout to the Canon Puncture podcast. We'd like to thank our sponsor, Gamer Adventures--cruising Mexico, the Caribbean, and Alaska with gamers and their families. |
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Released January 17, 2012
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Comments
I heard from my brother's best friend's cousin that the next iteration of Out of Character is going to totally nerf the ridiculously long, tangent-filled intros! WTF?
You can always pause the cast and do your own long intros, don't be such a crying, imagination-less babby, squealing in his diapers. No offense.
Early in the episode, you guys had a comment about not knowing how the different versions of D&D would fit together in a new edition. I just read a post by Zak Smith at (the usually but not always safe for work) "Playing DnD With Pornstars", and he has an excellent thought experiment where he lays out exactly that. It's kind of awesome: http://dndwithpornstars.blogspot.com/2012/01/excerpt-from-imaginary-type-v-players.html















I remember my introduction to Dungeons & Dragons. I was in college, and had been a sort of lonely gamer till then. I grew up in a small, rural town and video games were not something the girls sat around and did together. But then I was working on a poetry assignment with this guy in his dorm room (not a euphemism), and I noticed he had a small, clear plastic box with green dice in them. I asked about them, and he said "Oh, that's my D&D stuff." It was the like the sky opened! I had thought, till then, that no one played D&D anymore, that is was this amazing game in the 80s that just disappeared, because I didn't see it at Target with the other games.
My first session, I was the only girl. The three guys were laid back, there was beer (which I did not drink), and food (which I ate). I was given a 3.5 Player's handbook, and created my first character - a cleric (still remains my favorite class). The boys had gamed together before, or at least all had experience, and they were genuinely helpful in getting me to understand the basic rules of the game. I had no idea what I was doing, but I was so damn excited! For me, it was finding something I had dreamed of playing, but had no access to - what I imagine explorers feel like when they find artifacts.